image - DevDiary_#09
DevDiary_#09
07.03. 2013
Dynamic Water Flow - here you can see our progress with implementing realistic water behaviour into REFUSION.

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While we are still solving NVIDIA driver resetting issue we are working on the realistic water behaviour in REFUSION.

Please, check out our Work in Progress video:

Render target showing water depth:

Render targets accumulating forces of the water:

Render target showing normals of the water:

Work in Progress result - visualization will be greatly improved:

You can Pre-Order REFUSION at Refusion-game.com

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