GAME INFO
- Two Races against each other. Human versus Skoroman.
- Genuine design of their worlds.
- Unseen Battle Realm of 40×40 km, with no borders – just like a normal planet works.
- Living story held far in the future, light-years away in the deep Universe.
GAME MODES
Multiplayer:
The game is mainly designed for the massive multiplayer mode. Up
to 100 players can join the Battle at any time during the action. The aim is
clear – vanquish the enemy! We also provide AI to help you in the roles of
Fighter or Master.
SinglePlayer: The game can also be enjoyed by solo players. You can select either Skirmish or Campaign and discover the whole history of Human and Skoroman so that the prophecies can be fulfilled.
Choose between two intelligent species and decide which role you want to play – Fighter or Master.
As A Fighter You Can:
Choose between different classes; Control a great
variety of units – ground, air, naval; Get your own unit – just come over
to the proper military structure, press the button and than unit is there for
you; Live longer on the Battlefield – more playing-time, less waiting-time;
Listen to your Master’s orders. You will know where the enemy is, where to
go, which group to join and what your personal task is. In the end, it’s your decision!
As A Master You Can:
Play the full RTS game with real live units; Organise
and manage your Fighters – they need you and you need them; Rely on your
Fighters’ intelligence and incorporate their ideas in your tactics; Command
huge numbers of units and build extensive bases; Lead great battles and
obliterate your opponents.
REFUSION puts you in right in the middle of the battle because of Intuitive Controlling and User-Friendly Interface.
TECHNOLOGY
REFUSION runs on its own completely new Game Engine that takes advantage of multi core CPU and multi CPUs systems using state-of-the-art, proprietary technology.
Game Engine Extremely powerful game engine is able to handle tens of thousands of simultaneous interactions in real time. This means you can enjoy:- A fully and partially destructible environment;
- Separable objects – units exist even after partial destruction;
- Huge Game Environment – 1600 square kilometers;
- Hundreds of thousands of objects with their own physical attributes;
- Massive battles EVERYWHERE in the game environment.
- Many types of units;
- Large and diverse environment spectrum;
- Breathtaking view distance – massive perspective;
- Dynamic shadows in Whole View;
- Shader Model 3.0;
- HDR.










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