How We Create Refusion

image - How we create REFUSION #08: Moerlin
How we create REFUSION #08: Moerlin
18.03. 2013
In the new episode of series where we describe creation of ground units we will talk about Moerlin. It was the first unit we created for Skoroman´s race. Moerlin is Skoroman´s answer to Human´s unit Tempelton.
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image - How we create REFUSION #07: Tempelton
How we create REFUSION #07: Tempelton
20.02. 2013
From now on we are going to talk about creation of in-game objects. First several episodes will describe creation of ground units. In following episode you can take a deep look on how Tempelton was born.
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image - How we create REFUSION #06
How we create REFUSION #06
11.12. 2012
In the following episode of our series we’ll show how we create terrain, respectively its topology... continuation.
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image - How we create REFUSION #05
How we create REFUSION #05
30.11. 2012
In the following episode of our series we’ll show how we create terrain, respectively its topology.
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image - How we create REFUSION #04
How we create REFUSION #04
19.11. 2012
In the following episode of our series we’ll show how we create ground, respectively its surface... continuation.
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image - How we create REFUSION #03
How we create REFUSION #03
10.11. 2012
In the following episode of our series we’ll show how we create ground, respectively its surface.
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image - How we create REFUSION #02
How we create REFUSION #02
01.11. 2012
In this episode of our series we’ll show the making of branches, which we use on trees and bushes.
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image - How we create REFUSION #01
How we create REFUSION #01
23.10. 2012
This is the first of series of articles, in which we’ll introduce you to the creation process of single objects in REFUSION.
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REFUSION Arcade Trainer - Windows installer


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